San Jose, California

TECHNICALPROBLEM-SOLVER& CREATIVE BUILDER.

I figure out how things work, find where they break, and build better ways to make them work.

Self-taught.
Systems-minded.
Hands-on.

I grew up on a Windows PC, teaching myself creative software and how the operating system worked under the hood so I could make it do exactly what I wanted.

That curiosity became a broad practice spanning software development, game systems, creative production, technical operations, and practical problem-solving.

Current focusBUILD

Nexus systems · UE5 development

Software · Games · Creative

01 / FLAGSHIP PROJECT

CCI
NEXUS

An inventory and operations platform designed and built from the ground up for Christofer Communications.

Software developmentSystems designOperations

The challengeCentralize fragmented company resources and workflows into one usable system.

The approachMapped real operations, designed the interface, and built the application from scratch.

The resultA practical internal tool spanning inventory, events, shipping, administration, and reporting.

02 / GAME DEVELOPMENT

UE5 SYSTEMS
& ENVIRONMENTS

Gameplay prototyping, atmospheric environments, UI presentation, and technical AI navigation work inside Unreal Engine 5.

UE5 game settings interfaceAtmospheric UE5 environment
0:001:31
01 / PLAYABLE PROJECT

Gameplay & environment

First-person presentation, lighting, environment design, and HUD elements developed as a cohesive playable experience.

0:002:00
02 / TECHNICAL DEMO

AI NPC pathfinding

Navigation behavior tested around level geometry and obstacles, supported by editor and debug views for iterative refinement.

03 / CREATIVE PRODUCTION

RESPLENDENTAL
ADVERTISEMENT

Produced using Premiere Pro and After Effects.

0:000:48
04 / EVENT DESIGN

ABBOTT
ACCESS-CARD
GRAPHIC

A branded mobile background designed for a lead-retrieval device used during live tradeshow operations.

Actual deployment example · looping automatically

05 / AUDIO PRODUCTION

SOUND
BY DESIGN.

Original FL Studio projects demonstrating composition, layered arrangement, pattern sequencing, automation, synthesis, and mixing workflow.

Listen on SoundCloud
Selected project / 01

Layered production

This arrangement view demonstrates a complete layered production workflow: multiple instrument and percussion tracks, structured song sections, automation, transitions, and a mix developed across the full timeline.

0:000:57
$5K

Saved through vendor research and negotiation for a major Abbott corporate event.

3×

Supported and represented company operations at TCT events in Boston and San Francisco.

1→∞

Built a company inventory platform from a blank slate into a multi-workflow system.

01

Development

C++ · C# · Python · JavaScript · Lua · HTML · CSS

02

Platforms

Unreal Engine 5 · Unity · Roblox Studio · Android

03

Creative

After Effects · Premiere Pro · Photoshop · Illustrator · FL Studio

04

Operations

Inventory systems · Logistics · Shipping · Vendor coordination